txtNation attended Google’s invitation-only Atmosphere event in the heart of the City of London, at Whitbread’s original brewery. Atmosphere is an annual event where business leaders meet to engage with Google. The search advertising giant presents on a number of topics, including “making better decisions”, “transforming your business”, and “working the way you live”.

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Amit Singh, President of Google Enterprise, kicked off the day with an informative talk, predominantly making the point that they see their future as heavily focused on mobile both at Google and everywhere throughout the world; key points:

This quarter for the first time worldwide there are more tablet and smartphone users than desktop PCs.

  • In India there are more mobile internet users than broadband.
  • There were 450 million Gmail users last year and 915m this year.
  • 58% of Fortune 500 companies are using Google enterprise, users are no longer early adopters, they are the majority.
  • The Eurovision final this weekend used Google’s cloud server processing for scale and speed.

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Why Mobile Payments for Gambling?

Mobile gambling is beginning to deliver. Find out how using mobile payments; Direct Carrier Billing, brings new opportunities for gambling companies.

“Many in the industry are already accepting the initial higher transaction fee for mobile payments as part of their marketing cost and benefiting from much higher new player acquisitions on the mobile.”

View our new Brochure online – Slideshare

txtNation sponsored the highly successful mGAMING event in London last week and showcased our mobile billing options for Gambling companies who have a web and mobile presence.

It was attended by a who’s-who of prominent players in mobile gambling and billing.

txtNation is involved in the mobile gaming space through enabling ‘pay by mobile’ billing options on the mobile device.

Making registration and depositing as easy and seamless as possible on a mobile device means operators can increase their success of acquiring new players.

It was evident from the discussions we had during the event, that most game operators recognise that mobilising their services is now a key strategy for continued growth.

Whilst some operators (a growing number) are moving from desktop to mobile, there are also those that are purely mobile focused and are operating this model as their primary and only channel to serve players.

Operators confirmed that they now find many players repeatedly return and play for lengthened periods of time on-deck – i.e. on their mobile devices and the statistics are starting to show a huge growth in mobile players, whilst traditional desktop gambling is falling.

This means that players now expect more from the mobile experience and want to play, socially interact and top-up game credit on their handsets, without needing to revert to their desktop account to manage these elements. Incorporating a payment strategy that complements that ‘purely mobile’ experience is vital to keep the whole thing seamless and enjoyable. This is even more fundamental a consideration when looking at new acquisition where new members should be offered a quick easy route through to their first play without needing to endure a multiple clicks signup and depositing process which risks diluting interest and loses impulsive appeal.

The biggest objection to payments through the mobile network operators is that you still incur a larger transaction fee compared to credit card.

This is now changing and the mobile network operators are working those transaction fees down. At the same time, it still converts better on the mobile compared to any other type of payment mechanism and whilst we wait for the operators to reduce their transaction fees to the point operators can consider it for repeat billing; it definitely has a place in encouraging that first deposit.

“We consider the slightly higher transaction fee on mobile payments as a marketing cost” said one prominent operator attending the event.

They went on to explain, “We are very happy to accept that cost in acquiring the new user and securing that first deposit. Once we have them playing then we have good retention strategies for keeping our players engaged and repeat depositing for further play via alternative means”.

With the emergence of direct billing. Payforit4 for the UK specifically, then the potential for mobile payments to increase revenues through better acquisition, means it should not be ignored.

A single click payment process to deposit cash to play is a far cry from the old-hat and undeniably unsuitable 21-click credit card flow which only serves to annoy new customers and kill conversions.

Some photos from the event below:

mGAMING Photos

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When: Wednesday, 12th June, 2013 at 3pm (GMT)
Webcast: Webinar - Mobile Billing for mGaming

txtNation mGaming Webinar

txtNation providing a detailed overview of new acquisition and payment strategies for gambling and social gaming.
  • Direct Billing and Premium SMS for Gambling
  • Payforit for Gambling
  • Business models successfully using Mobile Billing for Gambling

txtNation are currently trialing with selected clients our In-App billing SDK, who’s apps are running on the Android platform.

We expect a full release candidate version in May with commercial launch in June.

 

txtNation Android Billing (SDK) features:

  • Multi-country billing; using all markets where we have Direct Billing and Premium SMS capabilities.
  • Multi-price point billing options.
  • Real time Customer Care and self service help using our acclaimed txtNation SD Customer care web and mobile site.
  • Future support for Payforit in-app when mandated later this year.
  • One Click mobile billing functionality.

In-App Android txtNation

Android In-App Billing, a closer look under the hood

We have a new In-App payment solution for Android phones and tablets. Take a closer look under the hood of the Android Billing SDK:

 

Coverage

Use our connections in over 80 countries via:

Premium SMS and Direct Billing with one SDK / connection!

 

Real-time Updates

Remote real time updates to our Billing Wrapper enable flexibility and inclusion of new price points and Short Codes.

 

Its a hybrid!

The SDK / Wrapper decides if we should use Premium SMS or DOB use where available.

 

2G, 3G, 4G and Wi-Fi billing

Seamless user and mobile payment experience when the user is connected over WiFi or when a 3G connection is unavailable.

 

Compliance

Billing screens in-app in local language with local support numbers and advice presented.

 

For more information on our Android In-App Billing SDK contact us.

See our In-App Biling API for Android.

Read more on In-App Billing.

Mobile aggregator txtNation and Europe’s largest supplier of NFC tags and products, RapidNFC have partnered to become the first to offer direct operator billing via NFC technology.

Using NFC tags, compatible mobile phones can scan the tag, launching a tailored payment interface. The user simply confirms payment and is billed. Users browsing via WiFi, rather than their mobile data plan, are prompted to enter their mobile number to continue payment.

The NFC tags are tiny microchips which RapidNFC can incorporate into a wide selection of products from stickers, smart posters and wristbands to promotional items such as pens, key fobs, bar mats and various other merchandise.

Whilst other NFC methods exist, txtNation have introduced a solution without any complicated signup process. Without additional linking of a phone to a bank account,card payment or by entering a username or password, users can be billed with txtNation’s solution with a quick NFC tap and a one-click confirmation on a mobile Web page.

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When: Wednesday, 8th May 2013 at 3pm (GMT)
Webcast: Webinar - Payforit 4 UK – The Mobile Billing Opportunity
txtNation discuss the Mobile Billing Opportunity with Payforit version 4 for the UK market and why merchants are moving to this platform. Key points will include:
  • What is Payforit?
  • Where can Payforit be used?
  • Payment flow and implementation options
  • The benefits to both merchants and consumers
  • Use cases for Payforit
  • Technical options and support

The AIME General Meeting was held on 27th March, which also marks the start of txtNation’s upgrade to AIME sponsor member.

The main event began with a presentation by Microsoft. They were speaking about Windows 8, which is providing an often overlooked opportunity for developers, enabling reach beyond just the tablet and mobile device market, into the converged desktop environment that Microsoft has recently entered.

Microsoft has committed to work with AIME members to provide the support, development tools and guidance to ensure your app makes it successfully into their App Store.

txtNation Sponsor Member AIME

Microsoft has previously made available £100K for injection into a variety of individual development projects and is now assessing other strategically significant app projects for potential investment for apps to be built for XBOX, Windows Phone, PCs and Windows Tablets.

In addition to development support, the session’s lead speaker is looking to approve leading app proposals for TV, Radio and App Store showcasing and to assist with recommendations to the main device manufacturers for (OEM) pre-installation.

The Microsoft App Store welcomes third-party billers and Microsoft do not charge any fees for app makers that include their own billing mechanisms, such as PFI or PSMS. Their own credit card billing system charges 30% for the first $25,000 the app makes and 20% thereafter.


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